I am an Associate Professor of Computer Science at Brown University, where I co-lead the Brown Visual Computing group. My research sits at the intersection of computer graphics, artificial intelligence, and machine learning—especially how AI and ML tools can make the practice of visual creation easier, more accessible, and more fulfilling. I'm particularly interested in technologies for creating, manipulating, and analyzing 3D shapes and scenes, and these days I'm excited about neurosymbolic methods for doing so (combining the best aspects of procedural models and deep neural networks). My research has been funded by gifts from Adobe, Autodesk, Roblox, Pixar, and NVIDIA, as well as grants from DARPA and the National Science Foundation, including an NSF CAREER Award.

I received my PhD from Stanford University, where I worked with Pat Hanrahan in the Graphics Lab and with Noah Goodman in the Computation and Cognition Lab. I received my undergraduate degree from the University of California, Berkeley.

My Erdős number is 4 (Daniel Ritchie → Niloy Mitra → Leonidas Guibas → Boris Aronov → Paul Erdős). My Bacon number is 3, though only if you count all film credits, not just cast appearances (Daniel Ritchie → John Lasseter → Tom Hanks → Kevin Bacon). This (debatably) makes my Erdős-Bacon number 7.

News
February 2026
Aditya's paper on fitting primitives to 3D shapes accepted to CVPR 2026!
February 2026
Two papers accepted to Eurographics 2026!
November 2025
Applications are open for our NSF summer REU site, Artificial Intelligence for Computational Creativity! The application deadline is February 3.
October 2025
Applications are now open for the Spring 2026 edition of our exploreCSR program, Socially-Responsible Artificial Intelligence!
September 2025
Four papers accepted to SIGGRAPH Asia 2025!
Archive
Publications